Nintendo Entertainment System | EFC-PR |
The Portopia Serial Murder Case |
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Suspense Adventure Game | |
Instruction Booklet | |
(How to play)
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Enix, Inc.
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Nintendo Entertainment System is a trademark of Nintendo.
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Author | Yuji Horii |
Programmers | CHUNSOFT |
Publisher | ENIX |
Boss | |
A veteran homicide detective of Kobe City.
Accompanied by his subordinate Yasu,
he starts an investigation to bring this case to light. In this game, you play the role of Boss. Use your keen deductive skills to solve this case. |
Yasuhiko Mano | |
A young detective who works under Boss.
Goes by the name Yasu. Sometimes he tries a bit too hard to be funny, but as a detective, he is quite capable. He is, however, a gentleman; he tends to be particularly lenient towards young women. He has a strong sense of justice, and his hatred towards evil is uncommonly strong. |
Kouzou Yamakawa | |
The president of the loan shark company Yamakin Loans. Because of his profession, he seems to have had many enemies. This story begins with the discovery of his dead body. Suicide or homicide? His lifeless body won't breathe a word... |
Fumie Sawaki | |
The primary discoverer of Kouzou's dead body. She was his personal assistant at Yamakin Loans. Although beautiful in looks, her face shows hints of sorrow. For a young woman, it must have been quite a shock to discover a dead body. |
Rokurou Komiya | |
An elderly man who works as the security guard at Yamakawa's mansion. Along with Fumie, he discovered the dead body. He has no relatives, and apparently has been drowning his loneliness every day by drinking. In addition, he is a timid man, and always appears nervous. |
When Yasu is ready, a list of commands that you can issue to him appears on the screen.
Use the Button to move the
to the command you wish
to give, and then press the A Button.
Refer to the section below for descriptions of each command. The available commands are separated into two groups. Press the B Button to switch between the two groups. Some commands will prompt you with an additional list of choices, representing to whom or to what. Use the Button to move the to your choice, and then press the A Button, or press the B Button to cancel the command altogether. |
When you issue the Dial Phone command, a touch-tone dial pad appears on the right
side of the screen. Use the Button to move the
and the A Button
to select each number to dial, in succession. The numbers will appear in the dialog area as they are dialed. |
When the main window displays a maze,
you may issue the Move command and then use the Button to walk around in the maze. Up - Advance forward. Right - Turn and face the right. Left - Turn and face the left. Down - Turn around. * Right, Left, and Down on the Button only change your orientation. They do not cause you to advance. |
I | II |
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Move | Investigate Thing |
Ask | Evidence |
Investigate Someone | Hit |
Show Item | Take |
Look for Someone | Theorize |
Call Out | Dial Phone |
Arrest | Close Case |
Q | I've played for more than two hours, but I was unable to solve the mystery. I've decided to come back to the game tomorrow, so I turned off the power switch on my NES. The next day, can I play from where I left off? |
A |
When you turn off the power, the memory that keeps track of how far along in the
story you have progressed is erased. So, when you turn on the power on the next day, you will have to begin again from the start of the game. However, you should remember what can be found where, and who says anything important, so you should quickly be able to progress as far as you had been. You can then carefully continue your investigation from that point. Taking notes is a good practice that is helpful in this scenario as well. |
Q | I turned off the game after I found out that a particular suspect wasn't the culprit. On the next day, I play the game from the beginning, but since I already know that this person is not the culprit, can I skip the investigation on that character? |
A |
This story has various small episodes, but these episodes only occur when certain requirements have been fufilled.
What this means is that until your character learns one of them he will not be able to learn the next. Therefore, even when you play the game the second time and beyond, please don't just say "I know that this guy is not the culprit," and skip the investigation. Until one episode is over, new facts may not surface. Of course, there are a few sections that may be skipped. You will probably figure these out for yourself, as you play the game many times... |
Q | I want to interrogate someone whom I feel is suspicious, but I don't know his whereabouts, and so I can't call him out to the Police Station. What should I do? |
A |
While you can go to various locations and look for this person, the chances of searching
aimlessly and coming across that person are rather slim. Therefore, the suggested action is to forget that person for a while, and work on the case from a different lead. As you investigate a different aspect, information about the whereabouts of the person you were looking for might just turn up. |
Q |
When I chose the Investigate Someone command, a name appeared
in the list that I don't recognize. Who is this? |
A |
That's simply impossible.
This is proof that you were not carefully reading what somebody said. Don't skip over lines of dialog; instead, you should take notes whenever you learn something new. This requires perseverance, but without that you simply cannot solve the case. It may help for you to diagram out human relations and organize information in your own way. |
Q | I have interrogated every person that I can call out. Since there's no need to interrogate anyone anymore, is it okay to continue the game without ever returning to the Police Station ? |
A |
No. It's possible for someone to call in with a tip. If you're out all the time, you'll miss this information. Even if there is no true need, you should return to the Police Station once in a while. Also, when you find new clues, you will probably need to call out people you have questioned in the past and show them the new clues, speak with them, and see their reactions. Some people will give you different information when circumstances change. |
Q | I always get stuck at the same point in the investigation. What should I do? |
A |
Although you can go around various locations trying everything you can think of,
but if that doesn't work, one idea may be to reset the game once, and reorganize your clues and start over.
You might notice a minute detail that you missed last time. At times, you might consider inviting some friends over to play along with you. As you all work together, maybe one of you might notice something interesting... We pray that you will be able to arrest this culprit and solve the mystery of the locked-room murder soon! |
Suspect | Relationship with Victim | Motive Exists | Alibi |
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Evidence | Conclusion |
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