DvD Translations presents:

GHOSTS 'N GOBLINS +

Patch Released: September 21, 2025

Downloads

Patch | ReadMe | NES Manual | Famicom Manual
This is NOT a translation.

MakaiMura was already localized for the North American market as Ghosts 'n Goblins.
Although the game has a built in stage select feature, it constantly requires you to choose your stage every time you die, it doesn't allow you to select the round, it does not allow you to choose your starting weapon, and it requires a difficult button pattern to activate. Additionally, the ending credits also required a difficult button pattern to enter to see.

Ghosts 'n Goblins + was created to correct all of these problems.
It fixes all of these issues and a lot more as detailed below and explained in even more detail in the ReadMe.
The game we have enhanced was the one originally released for the North American Nintendo Entertainment System in November of 1986.

Screen Shots


Title Screen: Japanese, USA and Enhanced
Famicom Title Screen Original NES Title Screen Enhanced NES Title Screen

Stage Select Screen: Original and Enhanced
Stage Select Screen Enhanced Stage Select Screen

Player Ready Screen: Original and Enhanced
Player Ready Screen Enhanced Player Ready Screen

Game History

Ghosts 'n Goblins is one of the larger action game series made by Capcom, currently ranking #12 by number of unit sales. It is a notoriously difficult platformer series. It also spawned a side series called Gargoyle's Quest, the first two of which were much easier and contained RPG elements.

MakaiMura, the original Japanese arcade name of the game, meaning Demon World Village, is the first game in the series. The Famicom game is fairly faithful port of the arcade game.

Ignoring the puzzle and cell phone games, there are currently 5 games in the Ghosts 'n Goblins series and 3 in the Gargoyle's Quest series. The home versions listed are the original versions, but many were ported to other systems. Notice that Gargoyle's Quest II is really late NES game that came out after a Genesis, Gameboy, and Super Famicom game came out. In Japan it was later ported to the Gameboy.

Name Arcade Date Home Console Home Date
MakaiMura Septmber 1985 Famicom June 13, 1986
Ghosts 'n Goblins Septmber 19, 1985 NES November 1986
Dai MakaiMura December 1988 Genesis August 3, 1989
Ghouls 'n Ghosts 1988 Genesis 1989
Red Areemer: MakaiMura Gaiden Gameboy May 2, 1990
Gargoyle's Quest July 1990
Chou-MakaiMura Super Famicom October 4, 1991
Super Ghouls 'n Ghosts Super Nintendo November 1991
Red Areemer II Famicom July 17, 1992
Gargoyle's Quest II NES October 1992
Demon's Blazon: MakaiMura Monshou Hen Super Famicom October 10, 1994
Demon's Crest Super Nintendo November 1994
Goku MakaiMura PSP August 13, 2006
Ultimate Ghosts 'n Goblins August 29, 2006
Kaettekita MakaiMura Switch Feb 25, 2021
Ghosts 'n Goblins Resurrection

Patch Features

  1. Stage Select Enhancements:
    Stage, Round, and Weapon select is automatically activated whenever 1 PLAYER or 2 PLAYERS is selected on the main menu, but only activated for each player one time before playing. Each player gets to choose on their controller:
  2. Ending Credit Enhancements:
  3. Title Screen Menu Enhancements:
  4. Map Screen Enhancements:
  5. Player 2 Control Enhancements:
  6. Player Ready Screen Enhancements:
  7. Player 2 Only Game Enhancement:

Scans

Japanese Box Front
Box Front

Project History Highlights

21.September.2025 20.September.2025 12.September.2025 28.August.2025 26.August.2025 19.August.2025 11.August.2025
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Page Last Modified: September 23, 2025